Welcome to Keep on the Borderlands, an inter-kingdom event shared by the Kingdom of the Rising Winds and the Kingdom of Tal Dagore.
A large festival is planned on to carry on Friday afternoon, well into the evening. During said festival, the Hammer of God Cup will be held, a grand double-elimination fighting tournament that will feature the best fighters in the Midwest, as well as several visiting champions. In addition, a large Arts and Sciences tournament themed around The Underdark will be held, where the best artisans in the Midwest will compete to achieve the most victory points for their team. May the best man or woman in both tournaments be victorious!
A quidditch tournament will also be held on Friday afternoon, for fun and merriment. May the best team win!
During the solid day of tourneys and competitions between the Kingdoms of Rising Winds and Tal Dagore, an incursion of Drow assassins sneak into the keep and wreak havoc. They kidnap Grand Duke Michael, the constable of the Keep, and more importantly they steal the royal ale from both kingdoms which was being prepared for the feast. If the people of the Rising Winds and Tal Dagore can’t unite to find these drow, then the Keep will be without a leader and the Borderlands could fall. More importantly, if the Ale isn’t found, the Saturday night feast could be a very thirsty one.
Scouts were already sent out to follow the tracks that the Drow made hauling their captive and their plunder. The tracks ended at a giant stone wall. However there was a goblin slave trapped under the lip of the wall who told the following story. He said the wall is a door and that with the right key the humans could get into the Underdark and kill the Drow. He said that the drow originally came out via the Caves of Chaos (Last seen at Keep on the Borderlands 2010). That’s where they captured the goblin and made him a slave. In coming through the Caves many of the Drow were isolated from the main part of the force and several of those were never found. Since most of the Drow carried the key or at least part of the key to the door of the Underdark, it seems likely that one of these lost and likely dead Drow might have the key.
The two kings command the people of Tal Dagore and the Rising Winds to divide themselves into parties and go back into the Caves of Chaos and look for the key(s).
I am confident that the people of the Rising Winds and Tal Dagore will find their way into The Underdark, to eliminate the threats within.
Saturday Afternoon, the battle will continue. Our scouts have informed us of The Shrine of the Kuo-Toa, an area containing great relics that will assist us in our final battle against the Drow. The Drow are also informed of this, and will likely be trying to take the same relics for their own use. We must capture large sections of the temple during the battle, and hold them while we search for relics, before the Drow
Finally, we will make our way into The Vault of the Drow for a final battle. A drow city, a maze of corridors exist for both armies to battle in. Only by being absolutely relentless can we achieve victory, and protect the Citizens of The Keep!

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