Step across the bridge and venture into the enchanted woods, where an adventure of roleplay and battle awaits. Journey through magical realms in pursuit of mana and the legendary, yet elusive, Black Lotus.


The Phyrexians have launched relentless assaults on the planes of the Multiverse, corrupting inhabitants to forcefully assimilate them. Rumors whisper of a powerful ally in Ravnica, one that can be summoned with seven mana, requiring at least one of each color. Alternatively, an ancient artifact lies safeguarded in Serra’s Realm, waiting to be activated by a single mana of each color.

Players begin their journey in town, where they gather White mana by engaging with the townsfolk and participating in games. Planeswalker Reeves will lead the teams through the planes, guiding adventurers through trials of wit and combat in Zendikar’s forests, Arcavios’ islands, Kaldheim’s mountains, and Innistrad’s swamps.

With mana in hand, teams will choose which conclusion they wish to pursue: summon the potential ally or seek the artifact. There is only enough mana for one path, so choose wisely!

There is only one Black Lotus. Will your team be the one to win it?

Teams of 5 to 8 players can pre-register onsite at gate for Night Quest so they may schedule their start time rather than waiting in line. This year’s Night Quest has been streamlined with two different options for the final encounter (one combat and one RP) to reduce wait times after wing completion.


For safety, if the team enters Night Quest as combat-capable, they may not bring any non-combat participants with them. Minors under 14 will not be allowed into the Night Quest encounter zone with any teams. Minors are welcome to participate in Junior Guard at 2PM on Friday and they may enjoy the games in the town area

The first three teams to successfully complete Night Quest will receive their choice of ARTIFACT which can be used during Saturday’s games.